# 🖥️ iKeyMon — macOS App for Monitoring KeyHelp Servers iKeyMon is a native macOS app written in SwiftUI that provides live monitoring for your KeyHelp servers using the KeyHelp API. ## ✅ Current Features - Displays key system information from your KeyHelp server via the API - Shows CPU load, memory usage, swap usage, and disk usage - Periodic ping via `/api/ping` endpoint to check if a server is reachable - Colored status indicator for each server in the list - Automatic refreshes: - Ping every 10 seconds - Server info every 60 seconds - Built-in Sparkle updater (automatic checks, downloads, and relaunch once a signed release is available) - Organized layout using tabs: General / Resources / Services - Stores API keys securely in the macOS Keychain - Native macOS look & feel using SwiftUI ## 📸 Screenshots | General | Resources | Services | Edit Server | |--------|-----------|----------|--------------| | ![General](Screenshots/general_view.png) | ![Resources](Screenshots/resources_view.png) | ![Services](Screenshots/services_view.png) | ![Edit](Screenshots/edit_server.png) | ## 🛠️ Planned Features - Preferences dialog - macOS notifications if servers or services become unavailable - Optional iOS support if there is demand ## 🚀 How to Run Clone the repo and open it in [Xcode](https://developer.apple.com/xcode/). You can build and run the app on macOS 14+. ``` git clone https://git.24unix.net/tracer/iKeyMon cd iKeyMon open iKeyMon.xcodeproj ``` ### Local release build Use the helper script to produce distributables in `dist/`: ```bash ./scripts/build_release.sh ``` It cleans previous artifacts, builds the `Release` configuration, and drops both `iKeyMon-.zip` and `iKeyMon-.dmg` into the `dist` folder (ignored by git). To enable codesigning + notarization, copy `signing.env.example` to `.signing.env`, fill in your Developer ID identity, Apple ID, team ID, and app-specific password. The script sources that file locally (it remains gitignored) and performs signing/notarization when the values are present. To auto-publish the artifacts as a Gitea release, extend `.signing.env` with: ``` GITEA_TOKEN="..." GITEA_OWNER="tracer" GITEA_REPO="iKeyMon" # optional: GITEA_API_BASE="https://git.24unix.net/api/v1" # optional: GITEA_TARGET_COMMIT="master" # optional: GITEA_PRERELEASE="false" # defaults to true until preferences are done # optional Sparkle feed helpers: # SPARKLE_EDDSA_KEY_FILE="$HOME/.config/Sparkle/iKeyMon.key" # SPARKLE_DOWNLOAD_BASE_URL="https://git.24unix.net/tracer/iKeyMon/releases/download" # SPARKLE_DOWNLOAD_SUBDIR_TEMPLATE="v{{VERSION}}" # SPARKLE_APPCAST_OUTPUT="$ROOT_DIR/Sparkle/appcast.xml" # default ``` `GITEA_TARGET_COMMIT` defaults to the current `HEAD` commit, so overriding it lets you publish from another branch if needed. Whenever those variables are set, the script will create (or reuse) tag `v` and upload both ZIP and DMG as release assets automatically. If you re-run the release script for the same version, it removes any existing assets with the same filenames before uploading, so you never end up with duplicate ZIP/DMG files on the release page. ### Sparkle updates iKeyMon uses [Sparkle](https://sparkle-project.org/) for macOS-safe updates. 1. Generate an EdDSA key pair once (`./Packages/Sparkle/bin/generate_keys`). Store the private key on-disk (for example `~/.config/Sparkle/iKeyMon.key`, which the build script expects) and copy the public key into the `SUPublicEDKey` entry (see Info.plist notes below). 2. `./scripts/build_release.sh` signs the ZIP with Sparkle’s `sign_update` tool and invokes `generate_appcast` automatically when the Sparkle variables are present. The generated feed is written to `Sparkle/appcast.xml`, so commit that file after every release. Set `SPARKLE_DOWNLOAD_BASE_URL` to the static portion of your release-download endpoint (e.g. `https://…/releases/download`) and `SPARKLE_DOWNLOAD_SUBDIR_TEMPLATE` to the path segment that should be inserted before each asset (default `v{{VERSION}}` mirrors how Gitea exposes assets). The feed stays inside the repo (it is not uploaded as a release asset). 3. Set `SUFeedURL` in Info.plist (or the corresponding build setting) to the raw URL of `Sparkle/appcast.xml` inside this repo (e.g. `https://git.24unix.net/tracer/iKeyMon/raw/branch/master/Sparkle/appcast.xml`). Preferences expose Sparkle’s built-in toggles for “Automatically check” and “Automatically download”, and the toolbar button simply calls Sparkle’s “Check for Updates…” sheet. > `./scripts/build_release.sh` will call `generate_appcast` for you when `SPARKLE_EDDSA_KEY_FILE`, `SPARKLE_DOWNLOAD_BASE_URL`, and (optionally) `SPARKLE_DOWNLOAD_SUBDIR_TEMPLATE` are set. It tries to locate Sparkle’s CLI in DerivedData automatically, but you can override the path via `SPARKLE_GENERATE_APPCAST`. The resulting feed is written to `SPARKLE_APPCAST_OUTPUT` (defaults to `Sparkle/appcast.xml`). > Build settings include `INFOPLIST_KEY_SUFeedURL` and `INFOPLIST_KEY_SUPublicEDKey`. Make sure to fill both before shipping a build so Sparkle knows where to fetch updates and how to verify them. ### Automated release push If you want `git push origin master` to build/sign/notarize/upload automatically, enable the provided pre-push hook: ```bash git config core.hooksPath hooks ``` The hook (see `hooks/pre-push`) watches for pushes that include `refs/heads/master`, automatically bumps `marketing_version` (incrementing the last component), runs `scripts/build_release.sh`, stages `version.json`, `iKeyMon.xcodeproj/project.pbxproj`, and `Sparkle/appcast.xml`, then creates a commit `chore: release `. It performs its own `git push` behind the scenes and cancels the original push command so you don't upload the same refs twice—once you see “Release … pushed. Original push cancelled”, you're done (Git will report the original push failed; that's expected). To skip the automation temporarily, prepend `SKIP_RELEASE=1` to your `git push` command. The bumping logic lives in `scripts/bump_version.sh` (feel free to run it manually if you need to create a release without pushing). ### Versioning workflow - The canonical marketing version lives in `version.json` and follows the format `YY.major.minor` (example: `26.1.2`). Update that file manually whenever you cut a new release branch. - The build number is derived automatically from the git commit count on the current branch (you can override it by exporting `BUILD_NUMBER` before running the script if needed). - Run `./scripts/sync_version.sh` anytime after editing `version.json` (the release script already calls it). The helper updates `MARKETING_VERSION` and `CURRENT_PROJECT_VERSION` inside `iKeyMon.xcodeproj`, keeping Xcode, the app bundle, and release artifacts in sync. - `scripts/build_release.sh` reads the same `version.json` for naming the generated ZIP/DMG, so the artifact names, Info.plist values, and UI displays all stay aligned. ## 📦 License MIT — see [LICENSE](LICENSE) for details. > You're free to build and use this app however you want, but please don't upload an unchanged version to the App Store under the same name. > Once it's stable, I may release it on the App Store for a small fee (1–2€) to cover my Apple Developer account. ## 💬 Feedback Join the discussion (in German) here: 🔗 https://community.keyhelp.de/viewtopic.php?t=13851