@@ -11,7 +11,9 @@ iKeyMon is a native macOS app written in SwiftUI that provides live monitoring f
- Automatic refreshes:
- Ping every 10 seconds
- Server info every 60 seconds
- Preferences dialog
- Built-in Sparkle updater (automatic checks, downloads, and relaunch once a signed release is available)
- macOS notifications if servers or services become unavailable
- Organized layout using tabs: General / Resources / Services
- Stores API keys securely in the macOS Keychain
- Native macOS look & feel using SwiftUI
@@ -24,11 +26,30 @@ iKeyMon is a native macOS app written in SwiftUI that provides live monitoring f
## 🛠️ Planned Features
-Preferences dialog
- macOS notifications if servers or services become unavailable
- Optional iOS support if there is demand
-iOS support is a possibility, but it is unclear if or when that will happen
## 🚀 How to Run
## 📦 Install
### Option 1: Download the app
Download the latest release from:
https://git.24unix.net/tracer/iKeyMon/releases
Then open the DMG and move `iKeyMon.app` to your `Applications` folder.
### Option 2: Install with Homebrew
```bash
brew tap tracer/tap https://git.24unix.net/tracer/homebrew-tap.git
brew install --cask ikeymon
```
### Option 3: Build it yourself
Clone the repository, open it in Xcode, and run the app locally on macOS 14+.
## 🚀 How to Build
Clone the repo and open it in [Xcode](https://developer.apple.com/xcode/). You can build and run the app on macOS 14+.
@@ -38,79 +59,6 @@ cd iKeyMon
open iKeyMon.xcodeproj
```
### Local release build
Use the helper script to produce distributables in `dist/`:
```bash
./scripts/build_release.sh
```
It cleans previous artifacts, builds the `Release` configuration, and drops both `iKeyMon-<version>.zip` and `iKeyMon-<version>.dmg` into the `dist` folder (ignored by git). To enable codesigning + notarization, copy `signing.env.example` to `.signing.env`, fill in your Developer ID identity, Apple ID, team ID, and app-specific password. The script sources that file locally (it remains gitignored) and performs signing/notarization when the values are present.
To auto-publish the artifacts as a Gitea release, extend `.signing.env` with:
`GITEA_TARGET_COMMIT` defaults to the current `HEAD` commit, so overriding it lets you publish from another branch if needed. Whenever those variables are set, the script will create (or reuse) tag `v<version>` and upload both ZIP and DMG as release assets automatically.
If you re-run the release script for the same version, it removes any existing assets with the same filenames before uploading, so you never end up with duplicate ZIP/DMG files on the release page.
### Sparkle updates
iKeyMon uses [Sparkle](https://sparkle-project.org/) for macOS-safe updates.
1. Generate an EdDSA key pair once (`./Packages/Sparkle/bin/generate_keys`). Store the private key on-disk (for example `~/.config/Sparkle/iKeyMon.key`, which the build script expects) and copy the public key into the `SUPublicEDKey` entry (see Info.plist notes below).
2.`./scripts/build_release.sh` signs the ZIP with Sparkle’s `sign_update` tool and invokes `generate_appcast` automatically when the Sparkle variables are present. The generated feed is written to `Sparkle/appcast.xml`, so commit that file after every release. Point `SPARKLE_DOWNLOAD_BASE_TEMPLATE` at your release-download prefix (e.g. `https://git.24unix.net/tracer/iKeyMon/releases/download/v{{VERSION}}`) so the generated URLs already match Gitea’s asset paths. The feed stays inside the repo (it is not uploaded as a release asset).
3. Set `SUFeedURL` in Info.plist (or the corresponding build setting) to the raw URL of `Sparkle/appcast.xml` inside this repo (e.g. `https://git.24unix.net/tracer/iKeyMon/raw/branch/master/Sparkle/appcast.xml`).
Preferences expose Sparkle’s built-in toggles for “Automatically check” and “Automatically download”, and the toolbar button simply calls Sparkle’s “Check for Updates…” sheet.
> `./scripts/build_release.sh` will call `generate_appcast` for you when `SPARKLE_EDDSA_KEY_FILE` and `SPARKLE_DOWNLOAD_BASE_TEMPLATE` (or `SPARKLE_DOWNLOAD_BASE_URL`) are set. It tries to locate Sparkle’s CLI in DerivedData automatically, but you can override the path via `SPARKLE_GENERATE_APPCAST`. The resulting feed is written to `SPARKLE_APPCAST_OUTPUT` (defaults to `Sparkle/appcast.xml`).
> Build settings include `INFOPLIST_KEY_SUFeedURL` and `INFOPLIST_KEY_SUPublicEDKey`. Make sure to fill both before shipping a build so Sparkle knows where to fetch updates and how to verify them.
#### Debugging Sparkle updates
Launch the shipped app via CLI with `SPARKLE_VERBOSE_LOGGING=1` to mirror Sparkle’s activity in stdout/stderr:
Sparkle’s installer helper runs in a separate `SUPipedBinary` process. If the installer fails, collect additional details with `log show --process SUPipedBinary --last 5m`.
### Automated release push
If you want `git push origin master` to build/sign/notarize/upload automatically, enable the provided pre-push hook:
```bash
git config core.hooksPath hooks
```
The hook (see `hooks/pre-push`) watches for pushes that include `refs/heads/master`, automatically bumps `marketing_version` (incrementing the last component), runs `scripts/build_release.sh`, stages `version.json`, `iKeyMon.xcodeproj/project.pbxproj`, and `Sparkle/appcast.xml`, then creates a commit `chore: release <version>`. It performs its own `git push` behind the scenes and cancels the original push command so you don't upload the same refs twice—once you see “Release … pushed. Original push cancelled”, you're done (Git will report the original push failed; that's expected). To skip the automation temporarily, prepend `SKIP_RELEASE=1` to your `git push` command.
The bumping logic lives in `scripts/bump_version.sh` (feel free to run it manually if you need to create a release without pushing).
### Versioning workflow
- The canonical marketing version lives in `version.json` and follows the format `YY.major.minor` (example: `26.1.2`). Update that file manually whenever you cut a new release branch.
- The build number is derived automatically from the git commit count on the current branch (you can override it by exporting `BUILD_NUMBER` before running the script if needed).
- Run `./scripts/sync_version.sh` anytime after editing `version.json` (the release script already calls it). The helper updates `MARKETING_VERSION` and `CURRENT_PROJECT_VERSION` inside `iKeyMon.xcodeproj`, keeping Xcode, the app bundle, and release artifacts in sync.
-`scripts/build_release.sh` reads the same `version.json` for naming the generated ZIP/DMG, so the artifact names, Info.plist values, and UI displays all stay aligned.
raise SystemExit("Failed to update version or sha256 in cask file")
cask_path.write_text(content, encoding="utf-8")
PY
ruby -c "$CASK_FILE" >/dev/null
if git -C "$TAP_DIR" diff --quiet -- "$CASK_FILE";then
echo"ℹ️ Homebrew tap already points to iKeyMon ${VERSION}"
exit0
fi
git -C "$TAP_DIR" add "$CASK_FILE"
git -C "$TAP_DIR" commit -m "cask: update ikeymon to ${VERSION}"
git -C "$TAP_DIR" push origin master
echo"✅ Updated Homebrew tap to iKeyMon ${VERSION}"
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